![]() ![]() In fact it was too easy for my character to run past a zombie or accidentally slide over a counter. ![]() ![]() Rarely did the camera angle go awry, or my character become stuck on a wall or random box. Using left stick to move, right stick to aim/look around, L2 to ready your weapon, and R2 to fire I feel big improvements on control. Gameplay:Īs fans of the series know, prior games forced players to explore the environments from fixed cameras angles and rooms were separated by loading screens of opening doors, but ever since Resident Evil 4, players now utilize an over the shoulder targeting system. ![]() You’ll never guess this guys previous forms… no seriously you wont.
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